Classroom Response Systems: A Review of the Literature
@article{Fies2006ClassroomRS, title={Classroom Response Systems: A Review of the Literature}, author={Carmen Fies and Jill A. Marshall}, journal={Journal of Science Education and Technology}, year={2006}, volume={15}, pages={101-109}, url={https://api.semanticscholar.org/CorpusID:17608112} }
There is a need for a concerted research effort that rigorously explores conditions of use across diverse settings and pedagogies to define the affordances and limitations of Classroom Response Systems.
546 Citations
IT In the Classroom: Researching the Outcomes of Classroom Response Systems
- 2009
Computer Science, Education
A theoretical model based on TaskTechnology Fit and Kirkpatrick's four-level model of educational outcomes is proposed as a framework to organize the existing CRS technology research and study the impact of CRS technologies.
Enhancing the learning environment using classroom response systems
- 2008
Education, Physics
Classroom response systems (CRS) offer a management tool for engaging students in the classroom. These systems have been used in a variety of fields and at all levels of education. Typical goals of…
The C3 Framework: Evaluating Classroom Response System Interactions in University Classrooms
- 2008
Education
The larger the classroom, the more likely is it that communications consist of a one-way flow from the instructor to students. Classroom Response Systems (CRSs) are frequently hailed as technologies…
Making Classroom Response Systems More Social
- 2014
Computer Science, Education
This research aims to open the discussion for more social communication on courses and lessons on CRS-usage by providing grounding of social communication with CRS.
A strategic assessment of audience response systems used in higher education
- 2009
Education
A comprehensive review of teaching strategies used with ARS is offered and includes a discussion of general, motivational, assessment based, and learning based approaches.
Designing a Web-Based Classroom Response System
- 2013
Computer Science, Education
This paper presents a prototypical implementation of a classroom response system called PINGO (Peer Instruction for very large groups), which is offered to all instructors worldwide as a hosted service free of charge.
Use of audience response systems for summative assessment in large classes
- 2010
Education, Computer Science
The audience response system - technology that allows immediate compilation and display of a group's multiple choice input - is being shown effective in the classroom both in engaging students and…
A systematic review of audience response systems for teaching and learning in higher education: The student experience
- 2020
Education, Computer Science
Examining the Use of Audience Response Systems in Secondary School Classrooms: A Formative Analysis.
- 2010
Education
To date, extensive research has been done on the use of au� dience Response Systems (aRSs) in colleges and universi� ties, but not in secondary schools. The purpose of this study was to conduct a…
44 References
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Education
The research on classroom response system technology and the related pedagogy and more advanced, but related technologies are reviewed, particularly with regard to the popular use of these systems to enhance questioning and feedback.
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Physics, Education
We surveyed Peer Instruction users worldwide to collect data on their experiences with the pedagogy. Force Concept Inventory pre- and post-test scores at a range of institutions show learning gains…
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Education, Computer Science
This study compares the effects of each sequence on students' experiences of learning engineering in a UK university and demonstrated that the type of dialogue and the discussion sequence have important effects on learning.
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Education
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Physics, Education
An overview of an instructional strategy aimed at promoting active learning in introductory physics courses and a discussion of the types of questions that have found work well in generating group, and class-wide discussions of physics concepts.
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Education, Computer Science
This work presents a taxonomy of generative activity design that has emerged from work in developing and then working with next generation systems, and examines how this level of technologically-supported interactivity and group- oriented design is new to classrooms.
Research to industry: four years of observations in classrooms using a network of handheld devices
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The networks' ability to facilitate exploratory data activities may make these types of activities more accessible to all teachers, and the ability of the network to let all students answer all questions may have an impact upon student engagement in the classroom.
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The ASK-IT/Assessing-to-Learn (A2L) project is an attempt to bring a strategic approach to learning, instruction, and communication. ASK-IT/A2L seeks to integrate formative assessment and classroom…
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Physics, Education
Teaching physics with a classroom communication system called Classtalk was found to be a useful tool not only for engaging students in active learning during the lecture hour but also for enhancing the overall communication within the classroom.